
Creative & Visual Direction · Generative AI × Games
Years spent pointing games toward a feeling before the tools existed to reach it. Now the tool is generative. The job hasn't changed: hold the vision, break the model until it surprises you, and ship the idea that makes a player stop scrolling.
Playable work
Splatisserie. Casse l'œuf ! A 60-second patisserie food fight. Painted art, spring physics, a living accordion score and a chef with opinions.
Peachy Airways: A Merge Game. Merge a little. Feel a lot. Help Peachy check in her passengers' emotional baggage.
GENERATE WIDE, CUT HARD ✦ THE MODEL PROPOSES, THE DIRECTOR DECIDES ✦ HOLD THE VISION, LET THE TOOLS ARGUE
More systems, process and gallery at othermatters.studio